Summary

Michael Bierek
mike.bierek@gmail.com
https://michael-bierek.artstation.com

Skill Set

-Keen understanding and appreciation of functional design principles and narrative devices

-Excellent time management and design iteration skills

-Over 20 years of experience with Adobe Photoshop

-Understanding of multiple 3D programs for fast high quality presentations including 3DS Max, KeyShot, SketchUp and VR modeling software Medium for use in Oculus and HTC Vive

Professional Experience

Ubisoft 2013-2014
I provided character, environment, and prop concepts for the FarCry franchise.

Massive Black Inc 2007-2011, 2014 - current
San Francisco, California
Massiveblackinc.com
I provide concepts, storyboards and marketing illustrations for a wide range of clients.

Note worthy projects/clients:

Transformers 2: Revenge of the Fallen
FallOut: New Vegas
Lord of the Rings RPG
InFamous 2
LA Times
Risk: Revolutions
Game Informer
Bionic Commando: Rearmed 2
Darksiders

NCSOFT - Iron Tiger Studio 2016-2017
San Mateo, California
us.ncsoft.com/en/
I provided character, environment, and miscellaneous concepts for an unannounced project.

Wizards of the Coast 2007 - current
Renton, Washington
wizards.com
I provide illustrations for Magic the Gathering and produced over forty unique illustrations.

THQ 2011-2013
I provided character, environment, and prop concepts for two unreleased projects.

Relevant Education

The Concept Art Atelier 2007-2008
San Francisco CA

Academy Art 2006-2007
San Francisco CA

The Art Institute 2002-2003
Santa Ana CA